Prp
PLAYER-RUN PLOTS
Silent Heaven strongly encourages player-run plots (PRPs), but not in the traditional sense of signups, moderation, and action separate from the rest of the players.
PRPs in Silent Heaven are plots you have that involve one or a few characters, but may spiral beyond your initial plan. A plot may be your character hosting an event, or hiring someone to run an errand, or scheming against another character, or starting a rumor, or holding a stakeout, or any other manner of storytelling you wish to run within the theme of Silent Heaven.
To run a plot, just start doing it IC! If there are any suspicious things you may be doing, it would be a good idea to write a JOURNAL entry ahead of time for Storytellers so that they don't accidentally interfere with what you're trying to do with your character. We love PRPs and encourage you to get involved with other PCs! You are also welcome to request assistance from an NPC for things your PC may need to run their plot. Storyteller resources are limited, and not all requests can be reasonably granted, but we still encourage you to ask, if only to be sure if any given NPC can help your PC.
A simple, antagonistic PRP could be, "I want to ruin a party Marcus is holding. So I'm hiring Jane to pick up a package from Sand Zone and bring it to me, because I'm not allowed on Sand Zone territory. I'm then going to pay Kel to use what's in the package to harm Marcus's party." You're gathering other characters and providing them with rewards for targeting Marcus's party. If everything goes smoothly, that's wonderful, but things rarely ever go smoothly – and that's part of the fun.
PRPs are parts of a story where the outcome is never guaranteed. If you want a scripted outcome of a plot, write a story for yourself outside of Silent Heaven. If you're ready for the excitement of things going completely off the rails, falling down the stairs, rolling up fifteen additional characters, and turning into a chaotic cacophony of intertwining stories, then you'll love PRPs.
Suppose Jane is stopped in Sand Zone. A Sand Raider wants to know what's in the box. Jane gets nervous. The Raider escorts Jane into a Raider outpost for a talk with two other Raiders. Jane hands over the box but says she doesn't know who she's delivering it to. One of the Raiders calls in a favor from a friend, Kel. Kel is aware he's supposed to receive a package, and clams up. In order to save face, Kel lies and agrees to a sting. They send Jane along with the package. Kel secretly gets a friend to intercept the package from Jane. Kel's friend delivers the package to Kel, and Kel has successfully kept the secret that the package was destined for him. Kel is out a few extra bucks from the exchange and demands extra payment from your character to make it worthwhile.
You blink in amazement as a simple task – one small part of your plot – involved 3 extra characters beyond the 2 you initially contacted.
Could you have just picked up the package and risked the backlash yourself? Sure. But is doing it yourself a more fun plot for everyone else involved? Not a chance.
Involve other characters – especially new ones. The sooner they find themselves in shady activity, the more likely they are to stick around, having made both friends and enemies. They may even be interested in joining your character's group!
On the other hand, in the example above, Jane could refuse, or stumble on the way, or just agree but never do her part of the plot. This is okay, and it's not worth IC retaliation. Just rerun the plot for someone else, and give Jane another opportunity another time.
Give people time to do their part of a plot. If your plot is time-sensitive, be up-front about the deadline so that players can plan ahead. Communicate your character's needs, don't just think them.
Please avoid reliance on NPCs to run your plot. It's okay to involve NPCs, or ask them for some manner of support if you need something specific for your PRP, but try to keep 80% of your plots strictly to other PCs. You can typically earn favor from NPCs in your group by using your JOURNAL to inform them of what you're doing. In many cases, the more you plot and give other players themely RP, the greater support you'll likely have for your plots.
Keep your plotting within IC bounds. Do not discuss plots OOCly. Do not negotiate, agree to, or ask about plans OOCly. If there's questionable content in your plot, you may use CHECK to find out if someone would be comfortable with such content ahead of time. If their consent checklist says to ask ahead of time, you may ask OOCly about the other player's comfort level with this plot. If you need to do multiple CHECKs for a plot, you need to have interacted with that player long enough to CHECK each bit of questionable content before asking.
Category: HELP P (Policy)
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